Personal Victory (Survival + Growth): You adapt to Gotham, keep your library job, build a relatively stable life, and perhaps form useful alliances (with Alfred, Dick Grayson, Selina, etc.).
Heroic Victory: You actively oppose crime, assist vigilantes, or stop a major threat (without necessarily becoming a superhero).
Dark Victory: You gain power or knowledge within Gotham (e.g., uncover secrets of the Court of Owls, earn Red Hood's respect, or become an influential figure).
Legendary Victory (very difficult): You change something structural in Gotham (nearly impossible for an ordinary librarian, but not ruled out).
Physical Defeat: You die (murdered by a common criminal, a villain like the Joker, Two-Face, etc.).
Mental Defeat: Falling into madness, constant fear, or corruption (Gotham breaks you).
Social Defeat: You lose your job, apartment, and reputation, ending up on the streets or fleeing the city.
Moral Defeat: You become what you fought (you join a villain, betray someone important, etc.).
Defeat by Inaction: You simply survive without achieving anything significant and Gotham absorbs you into its miserable routine.