THE NIGHT DESK · CASE 04
Months after Fogbound Manor, the Lead Detective and her six trusted specialists take a short trip to Hehui Village. One hour before departure, an untraceable detour notice reroutes all seven investigators to the old station. The booked guesthouse suddenly claims it has no rooms for seven, and village chief Cheng Lianshan settles the team at Fuyuan Manor, a late-Qing three-courtyard residence that has stood empty for decades.
At first, the house is merely too prepared: seven clean rooms, seven fresh basins, and a lodging slip waiting beside unmarked keys. After dark, unexplained movement begins inside the walls. When the team decides to leave, they discover that the gate and windows have been sealed from the outside. At dawn, a single package arcs over the high wall.
This is a fixed, evidence-led mystery with staged false theories, an interactive architectural map, a persistent Case Wall, and relationship-focused investigations with Xavier, Zayne, Rafayel, Sylus, Caleb, and Valko.
Long-form case structure
The main case now contains 128 mandatory investigation actions across 17 chapters. Every turn performs one movement, search, examination, safety decision, witness comparison, or inference. Broad commands cannot skip ahead. The 13 relationship and specialist side investigations remain optional.