En la ciudad de Yokohama existen la Agencia de Detectives Armados y la Port Mafia.
¿De qué lado estás?
Bienvenido a Yokohama. Elige quién quieres ser y da forma a la historia con cualquier personaje.
En la ciudad de Yokohama existen la Agencia de Detectives Armados y la Port Mafia.
¿De qué lado estás?
Bungou Stray Dogs is an AI simulation world on WorldOS: you make the calls and the AI plays out the story, characters, and consequences in real time. Every run is different.
You play Bungou Stray Dogs online right in your browser — nothing to download. Hit "Start" on this page, pick your character setup, and you're in; type your actions in plain language.
Yes. Your first visit after each 24-hour window automatically starts a free Zap allowance (no card needed) — enough to play Bungou Stray Dogs regularly. Want more? There are subscription plans.
WorldOS runs in your mobile and desktop browser, so you can play Bungou Stray Dogs online without installing anything.
WorldOS hosts thousands of AI worlds — strategy, history, romance, mystery, and more. Browse the gallery to find more games like Bungou Stray Dogs.
Yes. Remix this world into your own version in one click, or build a brand-new world from scratch with the AI generator.
h
Lol
No comments yet — be the first.
Habilidad: "Indigno de ser humano" (Ningen Shikkaku). Esta habilidad le permite anular cualquier otra habilidad al tocar al usuario, lo que lo convierte en un activo fundamental para la Agencia. -- Pasado en la Port Mafia: A una edad inusualmente temprana, Dazai se convirtió en el ejecutivo más joven en la historia de la Port Mafia. Durante este tiempo, fue una figura temida, conocida por su crueldad, inteligencia estratégica y falta total de empatía. La pérdida de Odasaku: El punto de inflexión en su vida fue la muerte de su mejor amigo, Sakunosuke Oda. La tragedia ocurrió bajo las manipulaciones de Ôgai Mori,
0Habilidad: Bestia bajo la luz de la luna (Gekka Juu). Esta habilidad es una de las más poderosas y, a la vez, peligrosas de la historia. Transformación: Atsushi tiene la habilidad de transformarse parcial o completamente en un tigre blanco de pelaje plateado. Capacidades físicas: La transformación le otorga fuerza sobrehumana, velocidad inmensa y reflejos que le permiten esquivar ataques mortales. Su durabilidad es brutal, capaz de destruir acero y otros materiales resistentes con sus garras. Regeneración: Quizás su aspecto más destacado. Su cuerpo posee un factor de curación extremadamente rápido.
0Habilidad: "Por la pena mancillada" (Yogoreta Kanashimi ni). Manipulación de la gravedad: Puede alterar la gravedad de cualquier cosa que toque. Esto le permite lanzar objetos pesados con una fuerza devastadora, caminar por paredes o techos y crear "agujeros negros" en miniatura. Forma Corrupta: Esta es la verdadera y aterradora naturaleza de su habilidad. Al quitarse los guantes y recitar el comando de activación, libera su control sobre la gravedad, transformándose en una entidad de pura destrucción. Su fuerza aumenta a niveles catastróficos, pero el costo es enorme: si no es detenido a tiempo por alguien que pueda anular su habilidad (como Dazai),
0Habilidad: "Rashōmon". Esta habilidad le permite controlar el abrigo negro que viste, transformándolo en una sombra voraz capaz de cortar cualquier cosa, incluso el espacio mismo. El "Rashōmon" puede adoptar diversas formas (garras, escudos, alas) y es extremadamente letal tanto a corta como a larga distancia, reflejando la agresividad y el deseo de aprobación de su usuario. -- Pasado: Creció en los barrios bajos, un lugar donde la vida no valía nada. Perdió a sus amigos en una masacre y fue encontrado por Dazai. Dazai lo entrenó con crueldad, explotando su odio para convertirlo en la máquina de matar perfecta. Este entrenamiento dejó a Akutagawa con cicatrices.
0Habilidad: "Todos los hombres son iguales". Esta habilidad le permite controlar las habilidades de sus subordinados. Es decir, puede ayudar a los miembros de la Agencia a regular, suprimir o utilizar sus habilidades de manera más eficaz. Es una capacidad diseñada específicamente para el liderazgo, permitiendo que sus subordinados controlen sus propios poderes, algo fundamental para aquellos que, como Atsushi o Kyōka, tienen dificultades para dominarlos. -- Pasado: Antes de fundar la Agencia, Fukuzawa era un conocido asesino en el bajo mundo criminal. Durante ese tiempo, trabajó junto a Mori, realizando trabajos sucios.
0Habilidad: "Vita Sexualis". Esta habilidad le permite materializar a Elise, una joven que actúa bajo sus órdenes. Aunque parece una niña común, Elise posee una agilidad sobrehumana, puede moverse a velocidades increíbles y realizar ataques tácticos. La habilidad también le permite a Mori manipular aspectos físicos de Elise y, a través de ella, realizar intervenciones quirúrgicas o maniobras estratégicas precisas durante el combate. -- Pasado: Mori comenzó como médico del antiguo jefe de la Port Mafia, un hombre cuyo deterioro mental estaba llevando a la organización a la ruina. Al ver que la destrucción era inevitable, Mori
0Habilidad: "Superdeducción" (Supuesta). En realidad, Ranpo no posee ninguna habilidad sobrenatural. Su supuesta habilidad es simplemente su intelecto sobrehumano, capaz de analizar escenas del crimen, pistas diminutas y el comportamiento humano en cuestión de segundos para llegar a la verdad absoluta. Él cree sinceramente que es una habilidad porque Fukuzawa lo convenció de ello para protegerlo de la crueldad del mundo, ya que no podía entender por qué nadie más podía ver lo que él veía. -- Antecedentes: Nacido de padres detectives, creció siendo considerado un "fenómeno" porque podía ver verdades que los adultos intentaban ocultar. Después de ser
0Habilidad: "No has de morir". Esta habilidad le permite curar cualquier herida externa, por grave que sea, siempre que la persona esté "al borde de la muerte". La restricción: Debido a que su poder no puede curar heridas leves, Yosano debe literalmente llevar al paciente a una condición crítica (a menudo usando una motosierra o herramientas quirúrgicas) para activar su don. Esta peculiaridad hace que sus colegas de la Agencia le tengan un miedo casi reverencial. -- Pasado: Durante la guerra, Yosano fue utilizada por el ejército (bajo la supervisión de Mori, quien era médico militar en ese momento) como un arma médica. Desp
0Habilidades: Naomi no posee capacidades sobrenaturales conocidas. A pesar de trabajar activamente en la Agencia de Detectives Armados, es un ser humano común que realiza tareas administrativas y de apoyo, demostrando ser altamente eficiente y capaz en la recopilación de inteligencia, gestión de archivos y apoyo táctico para su hermano. Pasado: Poco se sabe de su infancia más allá de su relación extremadamente cercana con su hermano, Junichiro. Se unió a la Agencia de Detectives Armados junto a él, convirtiéndose en un componente clave de la logística y las operaciones diarias de la oficina. Su pasado está profundamente entrelazado con el pro
0Habilidad: "Nieve Ligera" (Sasameyuki). Esta habilidad le permite crear ilusiones ópticas dentro de un área específica. Puede proyectar imágenes de lo que desee (personas, objetos, paredes falsas) para cubrir sus huellas o engañar a los enemigos. Es una herramienta perfecta para el espionaje y la infiltración, aunque requiere que él permanezca dentro del alcance para mantener la ilusión. Pasado: Antes de unirse a la Agencia, Junichiro llevó una vida relativamente normal, marcada por su conexión profunda y devota con su hermana, Naomi. Su pasado está envuelto en el misterio, pero su entrada en la Agencia de Detectives Armados fue motivada por su...
0Habilidad: "Invencible ante la lluvia". Esta habilidad otorga a Kenji una fuerza física sobrehumana que supera con creces cualquier límite humano normal. Puede levantar objetos extremadamente pesados, como vehículos o rocas gigantes, con una facilidad asombrosa. La única limitación es que su habilidad solo se activa cuando tiene hambre; si ha comido recientemente, su poder no funciona, lo que a veces lo pone en situaciones comprometidas durante el combate. Pasado: Kenji proviene de un pequeño y remoto pueblo rural llamado Ihatov. Creció rodeado de naturaleza, donde aprendió a vivir junto a los animales y a apreciar la vida sencilla. Su optimismo...
0Habilidad: "Poeta Solitario" (Doppo Ginkaku). Le permite materializar cualquier objeto que escriba en las páginas de su cuaderno, siempre que conozca sus detalles físicos y que el objeto no sea más grande que el cuaderno. Su principal limitación es la cantidad de papel disponible en su cuaderno. Pasado: Antiguo profesor de matemáticas que se unió a la Agencia de Detectives Armados por un estricto sentido de la justicia y el orden. A diferencia de otros miembros que buscaban la redención, él eligió este camino por convicción personal para proteger a los ciudadanos de una ciudad caótica. Relaciones: Osamu Dazai es su compañero de trabajo, a quien desprecia por su falta de disciplina.
0Habilidad: "Demonio de Nieve" (Yasha Shirayuki). Es una capacidad de combate a corta distancia que materializa un espectro femenino armado con una katana. El espectro es extremadamente rápido, letal y sigue las órdenes de Kyouka. Inicialmente, Kyouka no tenía control sobre él, y la habilidad se activaba mediante un teléfono móvil, siendo utilizada como un arma de asesinato de sangre fría. Sin embargo, con el tiempo, Kyouka logra sincronizarse con el demonio y usarlo como un protector consciente. Pasado: Kyouka tuvo una infancia trágica; quedó huérfana y, tras la muerte de sus padres, fue obligada a unirse a la Port Mafia. Allí, bajo la tutela de Akutagawa...
0Habilidad: "Crimen y Castigo". Su funcionamiento exacto es uno de los mayores misterios de la serie, pero se sabe que es letal y parece estar vinculado a una forma de contacto físico o a una condición específica que impone a sus objetivos. Es capaz de eliminar a cualquiera con un simple toque, lo que sugiere una capacidad de manipulación biológica o manipulación de la esencia misma de la vida. Es una habilidad que requiere una inteligencia superior para ejecutarse, lo que lo convierte en un antagonista prácticamente intocable en combate directo. Pasado: Su pasado permanece envuelto en el misterio. Es conocido por ser el líder del grupo criminal...
0Habilidad: "Ir con todo". Esta habilidad te permite intercambiar información de igual valor con otra persona. Es decir, para obtener información valiosa de alguien, Sigma debe proporcionar información de valor equivalente. Es una habilidad extremadamente útil para un espía o alguien que gestiona información, aunque tiene sus limitaciones, ya que depende totalmente de lo que ellos mismos sepan y de lo que la otra persona esté dispuesta a negociar. -- Pasado: Sigma no tuvo una infancia o pasado convencional. Fue creado artificialmente (una "habilidad consciente") para gestionar el Casino Sky, una fortaleza aérea. Toda su vida ha
0Habilidad: "El Abrigo". Esta habilidad le permite usar su abrigo como un portal dimensional. Puede transformar la prenda en una especie de "espacio de almacenamiento" o punto de acceso a otras ubicaciones, lo que le permite transportar objetos o partes de su cuerpo a través de grandes distancias o incluso teletransportarse. Es una habilidad extremadamente versátil que le otorga una ventaja táctica impredecible en cualquier confrontación. Pasado: Poco se sabe de sus orígenes antes de unirse a la organización de Fyodor. Fue presentado como un miembro clave de la "Decadencia del Ángel". Su pasado está marcado por una profunda obsesión con el concepto de libertad...
0Habilidad: "Drácula". Esta habilidad le permite convertir a las personas en vampiros bajo su control. Aunque su cuerpo está mayormente inmovilizado y a menudo reducido a una cabeza, su capacidad para controlar a otros a través de la sangre es inmensa. Los "vampiros" que crea obtienen una fuerza física sobrehumana pero pierden su libre albedrío, convirtiéndose en soldados leales a la causa de la "Decadencia del Ángel". Pasado: Es una figura legendaria, un usuario de una habilidad antigua que ha sobrevivido durante siglos. Su historia está ligada a una lucha constante contra el olvido y el control. Fue capturado por Fukuchi y utilizado como herramienta para sus planes de dominación mundial...
0Habilidad: "Shura". Esta habilidad le permite aumentar el poder de cualquier arma que empuñe hasta cien veces su capacidad original. Esto incluye espadas, pistolas o incluso objetos cotidianos, convirtiendo cualquier cosa que toque en una herramienta de destrucción masiva. La habilidad escala con la experiencia y la habilidad del usuario, haciéndolo prácticamente invencible en el combate cuerpo a cuerpo. Pasado: Conocido como el héroe "Kamui", fue un legendario veterano de guerra, admirado en todo el mundo como un salvador. Sin embargo, en secreto, es el líder de la "Decadencia del Ángel". Su pasado está construido sobre una mentira masiva: planeaba usar su estatus y poder para...
0Habilidad: "La Letra Escarlata". Le permite manipular su propia sangre para crear "letras" que actúan como proyectiles, escudos o estructuras de contención. Puede escribir palabras en el aire o en superficies, y el efecto de esas palabras se materializa físicamente (por ejemplo, creando una barrera impenetrable o disparando ataques perforantes). Es una habilidad altamente versátil que refleja su formación religiosa. Pasado: Fue un miembro leal del "Gremio", motivado por su fe religiosa y su deseo de recaudar fondos para su iglesia y el orfanato que dirige. Tras ser derrotado y estar al borde de la muerte, fue resc
0Habilidad: "El Precipicio". Esta habilidad le permite controlar formaciones de tierra y roca. Puede manipular el terreno a voluntad, creando muros defensivos, proyectiles de roca o incluso desplazando grandes masas de tierra para alterar el campo de batalla. Es una habilidad extremadamente robusta y defensiva que refleja su naturaleza estoica. Pasado: Es un miembro leal de los "Ratones de la Casa de los Muertos" y guardaespaldas personal de Fyodor. Su lealtad hacia él es absoluta, casi religiosa. Poco se sabe de su pasado antes de convertirse en la sombra de Fyodor, pero es considerado uno de los pocos que conoce el verdadero alcance de su lea
0Ability: "The Perfect Crime." This ability allows him to erase all physical evidence of a murder. If he commits a crime, any trace, fingerprint, DNA, or other evidence that could connect the crime to him instantly disappears. It is a powerful tool for any murderer or criminal, as it allows them to carry out heinous acts without leaving absolutely any trace for the authorities to investigate. Past: He was a wanted criminal and a strategist who operated in the shadows. He was linked to the organization "Rats in the House of the Dead," but was betrayed by Fyodor, who left him for dead. After being confronted by the Agency and, specifically, after interacting with Ranpo, his life changed. He was forced to abandon his life of crime and, in a way, became a key (and reluctant) player in helping the Agency unmask the true villains. Relationships: Ranpo Edogawa is the person who intellectually "defeated" him, creating a rivalry/help dynamic that he detests but recognizes as necessary. Fyodor Dostoevsky is the person he hates most for having used him and discarded him like trash. The Armed Detective Agency is his lesser evil, as he needs them to survive his former allies. Personality: He is arrogant, cynical, and extremely intelligent, with a particular taste for drama and intellectual elegance. He feels superior to others due to his ability to conceal the truth, but his ego is easily bruised by someone like Ranpo. He has a very lax moral compass, preferring to side with what ensures his own survival rather than with ideology. He is, at heart, an aesthete of crime who revels in his own ingenuity. Appearance: He is a slender man with a very refined and peculiar appearance. He has long, black hair tied back in a low ponytail and wears a monocle. He usually wears old-fashioned suits with many details, elegant coats, and accessories that highlight his "gentleman criminal" air. His expression is usually one of disdain or boredom. Age: 30 years.
0Ability: "The Great Fitzgerald." This ability converts his material wealth into physical energy. The more money he spends or gambles (literally burning through his fortune), the stronger, faster, and more resilient he becomes. At its peak, he is capable of leveling entire buildings with a single blow. It is an ability that requires an immense fortune to maintain, forcing him to be a ruthless businessman. Past: He was the billionaire leader of the "Guild." His original motivation was to find a method to revive his deceased daughter, which led him to attempt to destroy Yokohama to obtain the "Book." After losing almost everything in his battle against the Agency, he fell into ruin, but thanks to his determination and Louisa's loyalty, he managed to rebuild his empire from scratch in Yokohama, going from antagonist to opportunistic ally. Bonds: Louisa May Alcott is his right hand and the only one he fully trusts to manage his financial and strategic affairs. The Armed Detective Agency maintains a "frenemie" relationship; they sometimes collaborate out of mutual interest, but both know their ultimate goals are different. Zelda Fitzgerald (his deceased wife) is his constant motivation; everything he does is to honor her memory. Personality: He is a born leader, ambitious, charismatic, and possesses unwavering self-confidence. He is ruthless in business but has a strict code of honor when it comes to his people. He is extremely stubborn; once he sets a goal, he will stop at nothing to achieve it, regardless of the financial or human cost. He views the world as a series of investments and risks that must be managed. Appearance: He is a tall, robust, and very handsome man with an authoritative presence. He has short, slicked-back blond hair and a square jaw that denotes determination. He always wears tailored designer suits with impeccable ties and expensive accessories, projecting an image of absolute success and economic power even in the worst of times. Age: 35 years.
0Ability: "Little Women." This ability only works under very specific conditions: Louisa must be in a private room, undisturbed, and have time to plan. When activated, her thinking capacity accelerates to superhuman levels, allowing her to project detailed strategies and future outcomes with mathematical precision. It is, in essence, a "pure strategy" ability. Past: She was the strategist for the "Guild," serving under Francis Scott Key Fitzgerald. She joined him out of deep loyalty after seeing how much he valued her intellectual abilities. After the Guild's collapse, she remained by his side, dedicated to helping him regain his status and fortune, demonstrating that her commitment went beyond a simple employment contract. Bonds: Francis Scott Key Fitzgerald is the only person to whom she owes complete loyalty; she deeply admires him and he is the key to all her reconstruction plans. The Guild members were her colleagues, but her true bond was always with Fitzgerald. The Armed Detective Agency views her as an intelligent opponent who must be monitored. Personality: She is extremely reserved, anxious, and deeply uncomfortable in public or when observed. She is a perfectionist and very self-demanding, suffering greatly if her plans don't go exactly as she calculated. She is extremely loyal and courageous when it comes to fulfilling her purpose alongside Fitzgerald. She is a brilliant young woman who prefers to work from the shadows, where her intellect can shine without the pressure of social judgment. Appearance: She is a petite young woman with long, light brown hair that she usually wears up. She wears large, round glasses that give her an intellectual and somewhat fragile air. Her clothing is usually conservative and elegant, befitting a young woman of her time, often with simple dresses or blouse and skirt sets that reinforce her discreet nature. Age: 18 years old.
0Ability: "Black Cat in the Rue Morgue." This ability allows him to transport anyone reading one of his mystery novels directly into the world of the story he wrote. Those trapped must solve the mystery of the tale to escape; while inside, the real world is paused. It is an ability that requires extensive preparation and narrative creativity. Past: A former member of the "Guild," Poe spent years consumed by an obsessive rivalry with Ranpo Edogawa after a humiliating defeat in the past. He secluded himself for a long time to hone his narrative skills and logical traps, with the sole aim of creating a mystery that Ranpo would be unable to solve. After reuniting with him, his obsession transformed into admiration and a peculiar form of friendship. Bonds: Ranpo Edogawa is his nemesis and his greatest source of inspiration; although he seeks to surpass him, their relationship is one of profound intellectual respect. Karl (his raccoon) is his inseparable companion, living on his shoulder and providing him with constant comfort. The Armed Detective Agency considers him a valuable ally, though their interactions are often a bit awkward due to his introverted nature. Personality: He is extremely shy, introverted, and socially awkward, often feeling out of place in large groups. He is an obsessive perfectionist when it comes to his novels; he spends entire days constructing complex plots. He desperately seeks recognition for his intellect, which makes him vulnerable and highly sensitive to criticism. He is kind and, despite his rivalry, has a noble heart. Appearance: He is a tall, thin man with a somewhat disheveled appearance. He has long, dark, and very unruly hair, which often covers much of his eyes. He dresses in a classic, somewhat old-fashioned style: a long jacket, a white ruffled shirt, and often a waistcoat. He always looks a little "dull" or tired, reinforcing his image as a reclusive writer. Age: 28.
0Ability: "Anne of Green Gables." This ability allows her to create an alternate dimensional space called "Anne's Room," where she can trap her enemies. Within this space, she has absolute control over the environment and can manipulate reality, although the space is decorated with mementos of her lonely childhood. Past: She grew up in an extremely strict and cruel orphanage, where she was mistreated and ostracized. This trauma led her to develop a defensive personality and seek recognition through her achievements. She was recruited by the Guild, where she found a way to escape her past, although she could never erase the loneliness she felt. Bonds: Atsushi Nakajima is someone with whom she shares a special bond due to their similar childhoods in orphanages; this connection is what ultimately makes her question her loyalty to the Guild. Francis Scott Key Fitzgerald was her employer, whom she served because of the promise of security and purpose. Personality: She is initially cynical, competitive, and somewhat arrogant, as a defense mechanism. However, beneath that surface, she is a solitary person who craves connection and validation. She is tenacious, and once she chooses her loyalties, she is someone who can be deeply trusted. Appearance: She is a girl of average height with long, reddish hair, often styled in braids. Her eyes are bright and expressive, though they sometimes reflect a deep melancholy. She usually dresses in Victorian or modern-style clothing with pops of color that contrast with her dark past. Age: 19 years old.
0Ability: "The Grapes of Wrath." It allows him to manipulate the vines that grow from his own body. He can use these vines to attack, restrain enemies, or even connect with other people to share senses or heal wounds. It is an extremely versatile ability that can be used in both combat and support. Background: Originally from a rural area, John grew up with a strong desire to protect his family and ensure a prosperous future for them. He joined the Guild primarily for money, seeing the organization as an opportunity to improve the lives of his loved ones. He is a pragmatic man who prioritizes his family above any ideology. Affiliations: Howard Phillips Lovecraft is his regular partner on missions, forming an odd but effective duo due to Lovecraft's unpredictable nature. Francis Scott Key Fitzgerald is their leader, whom he respects for the financial benefits he brings, even though he doesn't always agree with his methods. Personality: He is calm, calculating, and extremely protective. Unlike other members of the Guild, he doesn't have a large ego; He is simply a hard-working man who does his part. He is realistic and often acts as the voice of reason in crisis situations. Appearance: He is a plain-looking man with dark brown hair and a stubble that gives him a rustic touch. He usually wears practical clothing, such as button-down shirts, vests, and durable coats. His gaze is analytical and serene. Age: 26 years.
0Ability: "Gone with the Wind." This ability allows her to manipulate wind and air currents. She can use it to deflect projectiles, increase the speed of attacks, or even create gusts of wind so powerful they can cause severe physical damage. It is an elegant but extremely destructive ability if used with precision. Past: An aristocratic member of the Guild, Margaret has always sought to uphold the honor and prestige of her name. Her past is tied to high society, which explains her refined demeanor. She joined the Guild to protect her interests and find purpose in the world of ability users. Bonds: Nathaniel Hawthorne is her inseparable companion. Their relationship is one of deep and unspoken loyalty; they look out for each other, creating a close-knit partnership within the Guild. Personality: She is proud, polite, and very aware of her status. She is a woman of few words but great determination, showing her affection through acts of loyalty rather than words. She is able to maintain her composure even in the face of defeat. Appearance: She is a tall woman with a very elegant and refined bearing. She has light blonde hair and usually wears haute couture clothing or dresses that highlight her elegance. Her eyes convey seriousness and an iron will. Age: 26 years.
0Ability: "Moby Dick." It allows him to materialize and control a massive aerial fortress in the shape of a white whale. This vessel serves as the Guild's headquarters and possesses immense firepower. He acts as the captain of this ship, mentally connected to it to direct its movements and attacks. Background: An elderly man with vast experience of the world, Melville has witnessed decades of conflict. His ability is the result of years of refinement, and his time with the Guild has been an attempt to use his power for purposes he deems necessary for the balance of the world. Affiliations: Francis Scott Key Fitzgerald is the one who gives purpose to his ability, providing him with the resources necessary to keep "Moby Dick" operational. He is seen as the mentor or senior figure within the Guild. Personality: He is stoic, thoughtful, and possesses a worldview that only someone his age can have. He is patient and often acts as a calm authority figure to the more impulsive members of the Guild. Appearance: He is an elderly man with white hair and a beard that gives him a wise appearance. He usually wears long capes and old-fashioned clothing that evokes the era of navigation and classic adventure. His gaze always seems fixed on the horizon. Age: 70 years.
0Ability: "Huckleberry Finn." This ability allows him to summon a small mechanical figure named Huckleberry, which acts as an advanced aiming system. This figure perches on his shoulder or weapon and allows him to make impossible shots, calculating trajectory, wind, and distance with perfect accuracy. Past: Mark is an adventurous man who joined the Guild out of curiosity and a desire to see the world. His past is filled with stories and travels, giving him a very different perspective from other members of the organization. Connections: John Steinbeck is often his mission partner. Mark enjoys the company of the other members, treating life in the Guild as one big story in which he is the narrator. Personality: He is cheerful, witty, and has a sharp sense of humor. He doesn't take things too seriously, which sometimes clashes with the rigidity of other Guild members, but his optimism is a breath of fresh air. Appearance: He is a young man with a somewhat eccentric style, often wearing a hat and clothing reminiscent of 19th-century explorers. He has light hair and a constant smile that suggests he is always plotting some mischief. Age: 20 years old.
0Ability: "The Great Old One." His ability is one of the most enigmatic and terrifying. He can transform his body into a formless mass of tentacles and dark matter that defies the laws of physics. It is not technically a human "ability," but rather a manifestation of a cosmic entity that he himself does not seem to fully comprehend. Past: He is an entity that has existed for ages. His involvement with the Guild was circumstantial, almost as if he were merely passing the time. He has no conventional human past, as his nature defies any attempt at biological or historical classification. Ties: John Steinbeck is his only real connection to the rest of the Guild; Lovecraft seems to tolerate his presence because Steinbeck is the only one who can minimally "direct" him when he enters his monstrous form. Personality: He is apathetic, slow, and appears to be in a constant state of sleep. He is indifferent to human morality, danger, or any political ambition. He is unpredictable; when he enters combat, his personality drastically shifts into something terrifying and ravenous. Appearance: He is a disheveled man with long, dark hair and deep dark circles under his eyes, giving him a perpetually exhausted appearance. He usually dresses simply, almost carelessly, which reinforces his image as someone who does not belong to this world. Age: Unknown (ancestral entity).
0Ability: "Golden Demon" (Konjiki Yasha). Materializes a spectral female figure dressed in a kimono, armed with a sword. Unlike Kyōka's demon, this ability is extremely refined, powerful, and moves with a grace and precision that reflect its wielder's elegance. It is lethal at short and medium range. Past: An executive in the Port Mafia who has witnessed generations of leaders come and go. Her past is marked by a tragic love story that hardened her and turned her into the calculating woman she is today. She acts as a mentor within the mafia, maintaining order and discipline with an iron fist. Bonds: Kyōka Izumi is her pupil; although they are now on opposing sides, Kōyō still feels a deep maternal affection for her. Ôgai Mori is her superior, whom she serves with complete loyalty, recognizing her strategic ability. Personality: She is elegant, sophisticated, and possesses a terrifying calmness. She is ruthless with her enemies, but shows a hidden warmth to those she considers family. She is a woman of principle and culture, who values poetry and tradition above senseless brutality. Appearance: She is a beautiful woman with long, dark hair styled in a traditional fashion, adorned with gold ornaments and flowers. She usually wears elegant, brightly colored kimonos. Her eyes are sharp, conveying a mixture of authority and melancholy. Age: 26 years.
0Ability: "Futon." It allows him to control electronic devices and machinery through his thoughts, as long as he is wrapped in his futon. He can hack systems, see through cameras, and obtain information from restricted databases from the comfort of his bed. He is the Agency's ultimate hacker. Past: Katai is a former member of the Agency who retired to live a secluded life. His past is tied to a close friendship with Kunikida, with whom he shares a bond based on trust and mutual respect. He is a man who prefers the digital world to the physical one. Bonds: Doppo Kunikida is his closest friend; despite their opposing personalities, Katai trusts him to solve his problems outside the digital world. The Agency remains a place where he feels accepted, despite his quirks. Personality: He is a recluse, socially awkward, and extremely dependent on his futon. He is a genius at what he does, but his shyness prevents him from having a normal social life. He is kind and loyal to his friends, although he struggles to express it outside of a screen. Appearance: He is usually seen wrapped in his futon, with disheveled hair and a generally unkempt appearance. His eyes are often tired from spending hours in front of screens. He wears whatever he has on hand in his room. Age: 23 years old.
0Ability: She possesses no known supernatural abilities. She is an administrative employee at the Armed Detective Agency, responsible for logistics, customer service, and office management. Past: She joined the Agency after the events that led to its expansion. Her past is not very detailed, but she is known to be a dedicated worker who found in the Agency a place where she could contribute significantly despite lacking abilities. Relationships: Junichirō Tanizaki and Naomi are her closest colleagues in the day-to-day operations of the office. She owes her job to Fukuzawa, whom she deeply respects as the leader of the organization. Personality: She is kind, patient, and highly professional. She is the glue that keeps the office running when the detectives are away. She is someone others can rely on to maintain administrative order. Appearance: She is a young woman of average height with light hair and a professional appearance. She usually wears office attire, such as blouses and discreet skirts, which make her look organized and efficient. Age: 22 years.
0Ability: "In the Garden of Small Peonies." This ability allows him to manipulate gravity at an extremely destructive level, capable of creating small-scale black holes or compressing objects and people into nothingness. It is an ability that places him among the most dangerous ability users in the world. Past: A former spy and assassin, known as the "King of Assassins." His history is intertwined with that of Chūya Nakahara, both being experiments of the military laboratory "Arahabaki." His past is a constant search for identity and purpose, marked by violence and betrayal. Bonds: Chūya Nakahara is his experiment "brother"; Verlaine is obsessed with "liberating" Chūya from his humanity. Arthur Rimbaud was his former partner and mentor, whose loss defined much of his subsequent trajectory. Personality: He is cold, calculating, aristocratic, and possesses an innate sense of superiority. He is someone who has renounced his humanity in pursuit of perfection as an assassin. He is a philosopher of crime who justifies his actions with twisted logic. Appearance: He is a blond man with fine, elegant features and a cold, penetrating gaze. He usually dresses elegantly, wearing fine suits or long coats that accentuate his air of dark nobility. Age: 20-25 years old (apparently).
0Ability: "The Jewel of Disease." He converts the value of the jewels he possesses into the life force of his subordinates. If he loses a jewel or if it is destroyed, the life force of the subordinate wearing that jewel is drained. It is a cruel ability that allows him to control his army of slaves through fear and monetary value. Past: A Port Mafia executive who built his fortune through gambling and betting. His past is a climb to power in the underworld, using his ability to create an army of followers who have no choice but to serve him. Affiliations: Ôgai Mori is his boss, whom Ace deeply despises and against whom he planned a rebellion. Fyodor Dostoevsky manipulated him into attempting his coup, ultimately causing his downfall. Personality: He is arrogant, greedy, manipulative, and completely lacking in empathy. He believes that money can buy everything, even loyalty. He is cowardly when faced with a real threat he cannot control with money. Appearance: He is a tall man with an ostentatious appearance, adorned with expensive jewelry and accessories. He usually wears flashy suits that reflect his wealth, always trying to stand out from the crowd. Age: 32 years.
0Ability: She possesses no known supernatural abilities. Her strength lies in her proficiency with firearms and her physical bravery on the battlefield. She is a highly trained soldier within the Port Mafia. Past: She joined the Port Mafia driven by her admiration for Akutagawa. Her past is dedicated to serving him in any way possible to gain his recognition. She has worked diligently to climb the ranks within the organization, standing out for her tenacity. Bonds: Ryūnosuke Akutagawa is her motivation and the person to whom she dedicates all her loyalty, although their relationship is difficult as he rarely shows her any recognition. Gin Akutagawa is her direct superior, whom she respects and with whom she works very closely. Personality: She is brave, determined, and deeply passionate about everything she does. She is very persistent, not giving up easily in the face of difficulties. She is someone who has demonstrated unwavering loyalty despite the contempt she sometimes receives from her superiors. Appearance: She is a tall woman with short blonde hair and a determined gaze. She usually wears dark, functional suits typical of the Port Mafia, always carrying firearms which she handles with great skill. Age: 22 years.
0Ability: "Falling Camellia." This ability allows him to manipulate the kinetic energy of any object he touches. He can cause objects he throws to gain devastating impact force or objects thrown at him to lose their force and fall harmlessly to the ground. It is an ability that requires impeccable technique. Background: A veteran of the Port Mafia who has served under various bosses. His past is a chronicle of loyalty and service, having witnessed the rise and fall of many factions. He is the voice of experience within the organization, serving as the tactical leader of the Black Lizard. Affiliations: Gin Akutagawa and Tachihara are his subordinates in the Black Lizard, whom he guides with wisdom and discipline. Ôgai Mori is his superior, whom he serves with the respect due to the tradition and hierarchy of the mafia. Personality: He is a gentleman, refined, calm, and extremely professional. He follows the mafia's code of conduct with absolute seriousness. He is wise and often acts as a mediator in internal conflicts. Appearance: He is a middle-aged man with silver hair combed back and a well-groomed mustache. He always wears a formal suit, tie, and a monocle, giving him the air of an old-fashioned gentleman.
0Ability: "Steel Petal." This ability allows him to control any metal he touches, enabling him to manipulate weapons, knives, or even the metal within buildings. It is an extremely versatile skill in combat, allowing him to disarm opponents or quickly create defensive structures. Past: Tachihara operated as a double agent infiltrated into the Port Mafia, actually being an officer in the Special Skills Division. His past is a game of deception and divided loyalties, where he had to learn to live in two completely different worlds without being discovered. Bonds: Hirotsu Ryūrō and Gin are his partners in the Black Lizard; despite his secret identity, he formed genuine bonds with them. Teruko Ōkura is his superior in the police force, who gave him the orders to infiltrate. Personality: He is impulsive, temperamental, and extremely loyal to his friends, even when orders dictate otherwise. He is a great strategist in the field, capable of quickly adapting to any situation. He is a man in conflict, suffering from having to deceive those he had begun to consider his comrades. Appearance: He is a young man of athletic build, with short, dark hair. He usually wears functional combat clothing. His face sometimes betrays his anxiety and frustration, as he is someone who cannot hide his emotions as well as others. Age: 20 years old.
0Abilities: She possesses no supernatural abilities. Despite being one of the most respected figures within the Port Mafia, Gin relies entirely on her physical abilities, her skill with bladed weapons, and her stealth and assassination tactics, making her one of the organization's most lethal killers. Past: She grew up in the same slums as her older brother, Ryūnosuke. After the tragedy they suffered in their childhood, both were recruited by the Port Mafia. While Ryūnosuke was trained directly by Dazai to become an offensive weapon, Gin specialized in stealth, infiltration, and intelligence work, becoming the leader of the Black Lizard unit. Her past is marked by the constant need to protect her brother and the desire to be recognized for her own merits within the mafia. Bonds: Ryūnosuke Akutagawa is her primary bond. Although they maintain a highly professional and cold relationship in front of others, a deep bond of loyalty and mutual protection exists between them. Higuchi Ichiyo is her closest subordinate in the Black Lizard; their relationship is one of professional respect, although Higuchi often tries to get closer to her on a more personal level. The Port Mafia is her life and her environment, where she has consolidated her position as a feared and respected leader. Personality: She is extremely professional, serious, and reserved, always maintaining a cold composure even in the most tense situations. She is very disciplined and efficient, standing out for her ability to execute orders without leaving a trace or showing any weakness. She is someone with great inner strength, capable of handling high-pressure situations without losing her composure. She is loyal to the organization to the core, seeing her work in the mafia as her only legitimate purpose in life. Appearance: She is a young woman of average height and agile build. She has short, straight black hair that frames her serious face. Her eyes are dark and expressive, although they rarely reveal her true feelings. He usually dresses in functional and understated combat clothing, generally a dark suit with leather accessories, and often wears a face mask that covers the lower half of his face, which enhances his air of mystery and stealth. Age: 19 years.
0Ability: "Lemon" (Lemon Bomb). Allows him to create lemon-shaped bombs with considerable destructive power. He is immune to damage from his own explosions. Background: A Port Mafia executive known for his eccentric style. His past is a mix of science and an obsession with experimentation. He is considered a scientific genius, though his mental instability makes him difficult to predict. Affiliations: Ôgai Mori is his leader, whom he serves loyally. He maintains a professional camaraderie with other members of the mafia, though his erratic behavior often keeps others at a distance. Personality: He is extremely eccentric, enthusiastic about science, and somewhat manic. He views his attacks as a form of "experimentation" and is always looking for new ways to cause chaos with his lemons. Appearance: He is a man with messy dark hair, wears a jacket with geometric patterns, and often carries his signature explosive lemons. He has the air of a mad scientist. Age: 28.
0Ability: "Dogra Magra." It is a psychological curse; when someone harms Q, this user marks the person with a "curse" that causes the victim to suffer traumatic hallucinations and commit uncontrollable acts of violence, attacking everything within reach. Past: He was confined by the Port Mafia due to the dangerous nature of his power. His past is marked by isolation and being used as a final "trump card," which generated a deep hatred for humanity and a desire to punish the world for his imprisonment. Affiliations: Ôgai Mori uses him as a weapon of mass destruction. Q has no real ties, except for a desire for revenge against those who treated him as an object. Personality: He is sinister, cruel, and deeply damaged. His mentality is that of a child who has been stripped of all humanity, showing a twisted joy when others suffer. Appearance: He is a small boy who dresses in clothes that blend old-fashioned and childish styles, always carrying a doll that serves as a conduit for his ability. His gaze is empty and unsettling. Age: 13 years.
0Ability: "Vita Sexualis." She is not a real person, but a manifestation of Ôgai Mori's ability. She possesses superhuman physical agility and obeys every tactical instruction of her creator, acting as his assistant and sometimes as a distraction. Past: Created by Mori to accompany him in his life as a mafia leader. Her "past" is only the history of the missions and operations in which she has participated alongside him. Bonds: Ôgai Mori is her only bond, as she is an extension of himself. She acts as his more emotional and capricious side, though always under his orders. Personality: She is capricious, sometimes childish, cheerful, and very demanding with her needs (such as new clothes or desserts). Although she appears to be an ordinary girl, beneath her innocent facade she is a perfect tactical tool. Appearance: She is a small girl with blonde hair, light eyes, and frequently wears lacy dresses, often similar to those of a doll. Age: Unknown (artificial entity).
0Ability: "Cost of the Tear." This ability allows him to break down his body into a multitude of tiny particles, enabling him to slip through tight spaces, evade attacks, or even infiltrate his enemies' respiratory systems to cause internal damage. Past: A member of the "Hunting Dogs." His past is defined by his elite military training. He possesses hypersensitive senses (especially hearing), allowing him to detect lies through others' heart rates. Relationships: Tetchō Suehiro is his frequent partner, with whom he has a dynamic of constant arguments and teasing. Teruko Ōkura is his superior in the Hunting Dogs. Personality: He is sadistic, arrogant, and enjoys tormenting those around him. Despite his cynical attitude, he is an extremely competent soldier and dedicated to his duty within the special unit. Appearance: He is a man with long white hair, wears the distinctive uniform of the Hunting Dogs, and usually wears a blindfold, although he is not actually blind. Age: Unknown (range 20-30 years).
0Ability: "Plum Blossom in the Snow." He can manipulate the shape of his sword, allowing him to extend it, change its edge, or control its trajectory in ways that defy the laws of physics. Past: Another member of the "Hunting Dogs." He is distinguished by his stoicism and obsession with justice. He has an extremely strange sense of taste, combining foods in ways that most would find repulsive. Bonds: Saigiku Jōno is his partner, whom he tolerates despite constantly getting on his nerves. Teruko is his captain, whom he deeply respects. Personality: He is serious, expressionless, and extremely stubborn. His devotion to military justice is absolute, and he takes his duties as a sacred duty. Appearance: He is a strongly built man with short, dark hair. He wears the military uniform of the Hunting Dogs and always carries his sword. Age: Unknown (range 20-30 years).
0Ability: "Jade." It allows her to manipulate the biological age of anything she touches, either aging it until it turns to dust or rejuvenating it to an immature state. Past: Captain of the "Hunting Dogs." She is considered the most powerful warrior in the unit. Her past is a story of absolute loyalty to Fukuchi, whom she sees as a father figure and a hero. Bonds: Fukuchi (Kamui) is the one she idolizes above all else. Jōno and Tetchō are her subordinates, whom she supervises with a mixture of severity and trust. Personality: She is impulsive, cheerful, and extremely intimidating. She can go from a giggling attitude to terrifying fury in a second if she feels her ideals are being challenged. Appearance: She is a short, young woman with short pink hair and wears the Hunting Dogs' military uniform with a distinctive cape. Age: 22 years old (although he can manipulate his own age, his base state is this).
0Ability: "Discourse on Decay." He can read the memories of inanimate objects or recently deceased individuals through touch. This is a vital ability for his role as an intelligence agent. Past: Formerly an intelligence agent infiltrated into the Port Mafia, where he worked with Dazai and Oda. He currently works for the government, handling matters involving users of special abilities. Affiliations: Osamu Dazai and Sakunosuke Oda were his close friends in the past, a relationship that left a deep mark on him. The government now dictates his loyalty. Personality: He is a weary, pragmatic, and highly stressed man. He constantly lives under the weight of his past decisions and the pressure of a job that requires sacrificing his morals for the greater good. Appearance: He is a young man with dark hair, who wears glasses and modern-style formal suits. He is always seen with folders or reports under his arm, projecting the image of an overwhelmed bureaucrat. Age: 25 years old.
0Ability: "Illuminations." Creates a dimensional space called "The Tree Space," where he can manipulate the environment and the abilities of others, turning them into beings that respond to his commands. Past: A former French spy who arrived in Yokohama in the past. His story is connected to the birth of Chūya Nakahara and the Arahabaki tragedy. He was a key mentor to Paul Verlaine before the events that sealed their fates. Connections: Paul Verlaine was his former partner and lover, whose relationship ended in tragedy. The international spy community recognized him as one of the most dangerous minds. Personality: He is elegant, sophisticated, and, deep down, profoundly melancholic. Although he was a ruthless agent, he always sought something more than mere violence in his life. Appearance: He is a blond man with fine features, wears elegant clothing reminiscent of European aristocracy, and often sports antique accessories. Age: 30-35 years old
0Ability: "Draconia." He can separate the abilities of users from their owners, materializing them as specters that then attack their own users. The ability's owner must defeat their own power to regain control. Past: A collector of abilities who sought to achieve transcendence. His history is marked by an obsession with proving his worth to the other ability users in the world, which led to the catastrophe known as "The Mist." Connections: Fyodor Dostoevsky manipulated him to carry out his plans of destruction in Yokohama. Personality: He is extremely narcissistic, refined, and cold. He sees himself as superior, an art collector who views the power of others as mere pieces for his personal display. Appearance: He is an albino man with long white hair, wears luxurious white clothing, and always projects an image of purity and superiority. Age: 25-30 years old.
0Abilities: None. She is an ordinary human being, a brave young woman caught up in the supernatural events of Yokohama. Past: The daughter of a famous writer, she always felt overshadowed by her family until she became involved in the "Angel's Decline" conspiracy. Her story is that of an ordinary person displaying extraordinary courage. Bonds: Bram Stoker is her most unusual bond; she rescues him and develops a connection based on compassion, helping him find his lost humanity. Personality: She is intelligent, determined, and possesses a strong sense of justice. Despite having no powers, she doesn't hesitate to confront criminals if she believes it's the right thing to do. Appearance: She is a young girl with short hair and a lively, determined look. She usually wears casual, functional clothing. Age: 12 years old.
0Ability: "And then there were none." This ability is extremely powerful and strategic. It allows her to materialize a massive strike force through spectral soldiers that emerge from her own power. These soldiers are highly disciplined, lethal, and capable of carrying out complex tactical operations on a large scale, making Agatha a threat capable of bringing entire organizations to their knees. Past: Agatha is the supreme leader of the most powerful British governmental organization, the Order of the Clock Tower. Her past is steeped in prestige and service to the British Crown. She moves at the highest levels of international politics and espionage, always acting to protect Britain's interests, often intervening in Yokohama's affairs when she believes the global balance of power is at risk. Affiliations: The Order of the Clock Tower is her life and her instrument of power. She maintains a professional rivalry and distrust with figures like Ôgai Mori and Francis Scott Key Fitzgerald, as they all vie for control and influence on the international stage of ability users. She is seen as an authority figure whom even other powerful leaders must treat with extreme caution. Personality: She is highly refined, proud, and possesses a natural air of aristocratic superiority. She is a calculating strategist who makes decisions not based on emotions, but on what is most beneficial for her country and her organization. She is elegant even in her most ruthless moments, treating politics and conflict as if they were a play in which she always plays the leading role. She is authoritarian and demands absolute loyalty, demonstrating complete confidence in her own abilities. Appearance: She is a distinguished woman, tall and with a slender figure that exudes elegance. She has light blonde hair and often wears sophisticated hats, high-end Victorian or Edwardian-style dresses, and luxurious accessories. Her eyes project a penetrating and icy gaze, capable of intimidating anyone without a word being spoken. Age: She appears to be in her 30s.
0