A shop where the player spends money on wares. Each item has a price, and buying it costs you: with a Wallet installed the price is deducted on the spot and you can't buy what you can't afford; with an Inventory installed, what you buy is handed to you and added to your bag. The world can restock, change prices, and put new items on the shelf as the story moves. Perfect for RPGs, survival, shopping sprees, black markets, and any world where money buys things.
A storefront — spend your money on goods that land in your bag.
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