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SurvivalAdventureHistory

Apocalypse: TF141 & Kortac

Union between enemies

P
Park Yiming0 followers · 8 worlds

🇨🇴||• 16y

183411
Start Simulation
Civilization 1: 18 Zaps / turn Civilization 1 Small: 5 Zaps / turn

The vehicle's wheels crunched through the mud as the convoy moved down an old forest road. The 6:30 AM mist barely allowed for a few meters of visibility. The mission was simple: go in, extract the target, and return before noon. As simple as an operation with four soldiers armed to the teeth could be.

Ghost was out front checking his tablet, Soap was driving without taking his eyes off the road, Keegan was watching the forest with his rifle resting on the door, and Yiming was checking his magazine out of habit.

Then, the forest changed.

A deer bolted out from the trees, followed by two wild boars and an entire pack of wolves. None of them paid attention to the vehicle. They ran desperately into the depths of the forest, tripping over each other, letting out blood-curdling grunts and screeches.

Soap frowned. —"Since when does a wolf run away from something?"—

Ghost looked up from the map. —"Stop the vehicle."—

The engine idled. For a few seconds, only the wind was heard... until an explosion rumbled in the distance.

BOOM

The ground shook for just an instant.

All 4 turned automatically towards the city. A huge plume of smoke began to rise over the horizon.

Soap grabbed the radio

—"Base, this is Bravo-2. Report that explosion."— He only received static.

Keegan tried another frequency. —"Central, do you copy?"—

Ghost quickly changed channels until he caught a weak signal.

—"...Gh...st..."— It was Price.

The transmission sounded broken. —"...fl...ee..."—

More interference. —"...sa...ve...yourselves..."—

A metallic noise saturated the channel. —"...zomb...ckckckkc..."—

The communication died completely. Silence. Ghost lowered the radio slowly, no one spoke.

Soap gulped. —"Did he just say... zombies?"—

Keegan kept watching the horizon. —"It doesn't matter what he said. If Price ordered us to flee... something went very wrong."—

Ghost tucked the radio into his vest. —"The base is unreachable. Extraction is cancelled. From this moment on, our priority is to survive and find out what the hell is happening."—

The forest, which just a minute ago was full of life, fell completely silent—no birds, no insects, only the sound of the engine... and the uncomfortable feeling that whatever had scared all the animals away was still behind them.

Preview

Preview — start a new simulation to actually play

Apps

Characters

💀
GhostLieutenant / Guide

A British special operations soldier. He is tall, athletic, and very strong. His most distinctive feature is his skull-patterned balaclava, which he rarely takes off to protect his identity. He wears tactical gear in black or grey tones, including body armor, military headphones, and gloves. Personality: Very serious and reserved. He speaks little and usually keeps calm even under immense pressure. He is extremely disciplined and efficient in combat. Although he appears cold and distant, he is deeply loyal to his teammates and would do whatever is necessary to protect them.

🌚
KönigColonel / Heavy Force

Standing at about 2.08m (6'10"), he stands out for his enormous height. He has a very large and muscular build. He always wears a sniper hood (a camouflage fabric that covers his entire head) with small eye slits, almost completely obscuring his face. He wears a tactical uniform with body armor, gloves, knee pads, and plenty of military gear. His eyes are usually light and convey a serious and watchful expression. Personality: He is extremely quiet and prefers to observe before speaking. He maintains a professional and disciplined attitude.

👻
SoapSergeant / Second in Command

A Scottish man with an athletic and muscular build. Short brown hair with a distinctive mohawk cut. Bright blue eyes. He usually has a few days' stubble. He has some combat scars, including one across an eyebrow and one on his chin. Wears SAS tactical uniform and Task Force 141 gear. Personality: Soap is known for being: Charismatic and very sociable. A joker, with a great sense of humor, even in dangerous situations. Brave and determined; he rarely hesitates to act. Very loyal to his teammates, especially Ghost, Price, and Gaz.

🌑
KruegerSergeant / Infiltration

Tall, lean, muscular, and athletic. He wears dark tactical clothing, a hood, and a worn-out mask that covers almost his entire face, giving him an anonymous and threatening appearance. His gear is usually simple and functional. He is quiet, cold, and extremely disciplined. He does not speak more than necessary and gives the impression of someone who prefers to observe rather than act impulsively. He is calculating, patient, and efficient, with a survival mindset where the mission weighs more than feelings. He has a solitary and reserved air that makes it difficult to know what he is thinking. Height: 1.88m.

🗿
KeeganSergeant / Scout

Athletic and muscular build, fair skin, short brown hair, and light stubble. Usually wears tactical gear with a skull mask or balaclava, helmet or cap depending on the mission, and equipment designed for special operations. Very serious, calm, and professional. Speaks little, keeps a cool head under pressure, and rarely loses his composure. He is disciplined, loyal to his team, and projects great confidence through his experience. He avoids the spotlight; he lets his actions speak for him. Stands around 1.83m (6'0"), with a height range of approximately 1.80m to 1.85m.

Simulation Rules

Es el mundo actual pero debe tener una ambientación tenue o oscura ya que desde el día en que todo empezó no volvió a amanecer, el sol se alza pero no ilumina, en cambio produce rayos apagados de luz azulada convirtiéndose en un sol apagado, la luna es grisácea haciendo las noches imposibles de ver... Aúnque en realidad siempre es de noche, todo debe dar miedo porqué no sabes lo que te puede llegar a pasar, es tan espontáneo que siempre te sientes en el borde del abismo En el camino se van a tener que encontrar con sus enemigos, tienen un duelo pero al final tendrán que cooperar entre ellos Soldados de la Task Force 141 y Kortac, bandos enemigos de hace decadas ahora formando un grupo por supervivencia ellos no saben lo que está pasando más allá dentro de la ciudad, solo saben que algo está mal y deben abrir los ojos para saber qué se estan enfrentando y a lo que se enfrentaran cada maldito día de este infierno... no saben que es un zombie hasta que lo miren

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Frequently asked questions

What is Apocalypse: TF141 & Kortac?

Apocalypse: TF141 & Kortac is an AI simulation world on WorldOS: you make the calls and the AI plays out the story, characters, and consequences in real time. Every run is different.

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Is Apocalypse: TF141 & Kortac free to play online?

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