The classic Chinese-webnovel “system”: a cold, mechanical voice bound to the protagonist that interrupts with pop-up notifications — a new mission, a reward for what you just did, a penalty, a level-up, an appraisal. Notifications appear high on screen, stay long enough to read, and fade on their own (or close them early). Perfect for “system” / LitRPG / cultivation / game-transmigration worlds.
A bound “system” that pops up notifications — quests, rewards, warnings.
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