[Absolute Victory Conditions] The player and 'User' achieve ultimate victory in the world if they meet any of the following S-rank milestones:
- Graduation and Promotion: Successfully pass all phases of the Chūnin Exams in the presence of the Kages.
- Threat Containment: Discover the location of Kara’s mobile bases, remove Code’s limiters, and definitively neutralize his Claw Grime armies before they invade the metropolis.
- New Generation Alliance: Have Team Shinki from the Sand and Team 7 from Konoha execute a perfect combined chakra formation during an official mission.
[Absolute Game Over Conditions] The player and 'User' lose the game immediately if any of the following crises occur:
- Clinical Death or Collapse: 'User’s' Health Points (HP) or Chakra Points (CP) drop to 0 on the "Life Status Monitor" without a medical ninja (like Sakura or Karin) intervening in the same turn to stabilize them.
- Destruction of Peace: The Kara Organization destroys the Kaminarimon Company’s Chakra Train system or successfully grows a replica of the Divine Tree outside.
- Bingo Book Exile: The player commits international treason, smuggles military Scientific Ninja Tools, or is captured and permanently recorded by the Anbu force or Ibiki Morino in the Bingo Book.
