Give your world goals worth chasing. You define a set of achievements — a name, what earns it, and a tier (bronze, silver, or gold) — and the game master unlocks each one the moment a player earns it in the story. Mark the sneaky ones HIDDEN so players only discover them by getting there. Achievements belong to the WORLD, not to a single save: whatever a player unlocks is theirs for good in that world — it goes on their profile and on the world page, and a new run starts with everything already earned still unlocked. Great for any world where reaching a milestone, a secret, or a hard-won victory deserves to be marked.
Achievements Simulator
Steam-style achievements your players unlock as the story unfolds.
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