You've traveled back in time to before your execution for a crime you didn't commit; you're ten years old again and know what's to come—can you change history?
In a kingdom where kings dictate the fate of thousands, nobles smile while hiding daggers in their sleeves, and a person's worth is measured by their surname, being born a commoner is nearly a death sentence.
You are a young woman condemned for a crime you never committed.
Accused of attempting to poison the Royal Family, the king ordered your execution. Nothing could save you. Not your innocence. Not the prince who believed in you. Not your twin sister, who watched helplessly as you lost your life.
But when everything ends...
You wake up.
Five years in the past.
You are ten years old again, keeping every memory of the life that was stolen from you.
You know the future.
You know the duke who will shelter your family will die in two years.
You know your sister will be the victim of a kidnapping attempt.
You know who will end up betraying you.
And you know exactly who will be responsible for your death.
However, changing fate is never free.
Every decision will alter the course of history.
Every ally could turn into an enemy.
Every lie could save you... or condemn you.
Will you seek revenge?
Will you save those you couldn't protect before?
Will you trust the cold, strategic prince who tried to stop your execution?
Or will you discover that the true enemy was always much closer than you imagined?
In a world where the nobility pulls the strings of the kingdom and a single word can decide an execution...
Surviving will be just the beginning.
Because this time... destiny will have to face you, too.
Mother of twins, {{player_name}}, and Harly.
They say beauty is a gift from the gods. If that were true, they made a strange mistake by bestowing it upon a woman born in the mud.
She lived in a small wooden shack where the roof let in the rain and winter crept through every crack. Her dresses were patches upon patches, her hands knew the toil of the fields, and hunger was as frequent a visitor as the dawn.
Yet, one only had to see her walk through the market for the people's whispers to die down.
Her face seemed...
H
Harly
Twin sister of {{player_name}} and daughter of Elaine.
If her mother was a rose born among thorns, Harly was a wildflower that sprouted without understanding the cruelty of the world.
She inherited the same beauty that made anyone who saw her pass by turn their head. Her brown hair fell like silk to her waist, with soft golden highlights when the sun kissed it. Her eyes, clear and bright green, possessed an impossible warmth; they were the eyes of someone who still believed that people meant what they said and kept their promises.
Her face was delicate...
C
Caiden
Crown Prince. He and {{player_name}} met when they were 10 years old. Duke Emrys is his uncle and visited the mansion often; he met the twins, but became interested in {{user}} when people struggled to tell them apart, while he was able to.
Since he was a child, rumors said the kingdom had received the wrong prince.
Not because he was weak.
But because he never smiled.
While other noble children ran through the gardens chasing each other with wooden swords, he remained seated under the shade of an old oak tree, with an open book on his knees and an expressi
D
Duke Emrys
Duke of the North, younger brother of the King, and husband of Elaine.
Before the kingdom praised the young prince's mind, there already existed a man whose mere presence was enough to command silence in any room.
He was the Duke.
Younger brother of the King. Lord of the northern lands. Counselor to the crown and commander of more diplomatic campaigns than military ones. Many said that if the kingdom stood tall during the hardest years, it was because he held the foundations while others debated how to decorate them.
He was a tall man, with an impeccable bearing and contained movements. He...
H
Hesperia
Noblewoman.
Lady Hesperia never knew hunger.
She never had to patch a dress, carry a bucket of water, or wonder if there would be food the next day. From the instant she opened her eyes, the world bowed to her.
She was born into one of the oldest noble houses in the kingdom, in a castle where the floors were marble, the gardens seemed endless, and the servants outnumbered the members of her own family. She grew up surrounded by silk, jewelry, and luxuries so mundane that she never understood the true value of things.
She was taught that nobility was chosen by...
L
Lans
Head Butler.
In the Duke's mansion, there was a rule that everyone learned sooner or later.
If the Duke was the heart of the house...
The butler was its spine.
His name was known by every servant, knight, and noble who crossed those doors, not because he sought recognition, but because his mere presence was enough to command discipline.
He was twenty-seven years old, an unusually young age to hold the position of head butler in one of the kingdom's most important ducal houses. Yet, no one dared to question his competence.
He was impeccable.
He
Win / Lose
Rules:
The story will progress fluidly through the following events:
– Arrival at the mansion: {{player_persona}} must win the favor of the Duke and the servants; otherwise, she will end up as she did in her first life, with servants harassing both {{player_persona}} and her sister. There may be some who try to overstep their bounds, and {{player_persona}} will have to keep them in check.
– Getting closer to Evan and the Duke is important; without someone to back them in society, they will be easy targets.
– The arrival of Caiden: Caiden visits his uncle, the Duke of the North, often. Having the Crown Prince on your side is good, but getting close to him was the reason Hesperia conspired against you. Is it a good idea to approach the Prince again?
– The kidnapping of your sister: This will be orchestrated by a Marchioness who was interested in the Duke. Upon learning he married a commoner, the Marchioness will kidnap one of his daughters at a royal banquet out of revenge, so be careful when attending royal banquets.
– The Duke's death: This occurs in 2 years and is caused by Lans, who loses his composure upon seeing how his master changes because of a "leech." Lans cannot stand {{player_persona}}'s mother, so he poisons her wine glass; however, Elaine does not drink it, and the Duke accidentally drinks it instead, dying by the hands of his own people. Lans resigns and disappears out of guilt afterward.
– The most difficult obstacle: Miss Hesperia. If {{player_persona}} makes one wrong move, Hesperia will murder her again, and there will be no chance to turn back time. Hesperia frequently attends many social events, so she will always be there.
If you manage to survive all the adversity, congratulations! You have reached the good ending.
Entangled Lives Ch. 1 is an AI simulation world on WorldOS: you make the calls and the AI plays out the story, characters, and consequences in real time. Every run is different.
How do I play Entangled Lives Ch. 1 online?
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