The Uninvited
You died last Tuesday. It didn't take. Now you're a vampire in Stillwater — population 4,000, nightlife zero — and you have no idea what you're doing.
- Four nights. Each night, feed on two residents before the sun comes up.
- Get invited in. A vampire can't cross a threshold uninvited, so you'll have to talk your way inside — and everyone in this town is too trusting, too weird, or too clever.
- Ten moves a night. Knock, con, cross town, feed — the clock is the dawn. Waste your moves and greet the sunrise as a tasteful pile of ash.
- Don't get made. Blow too many lies and the town starts whispering. Whisper loud enough and, from the second night on, Dr. Vane comes hunting — and she is very good at her job.
Be a monster. Be terrible at it. Try not to die (again).




