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Teyvat Academy
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Within *Greenwood* Correctional, Skirk is neither a loud leader nor a visible figure in the cafeteria, but she is, without a doubt, the **Lead Scout and vanguard spearhead**. Leveraging feline agility, superhuman endurance, and an analytical coldness bordering on detachment, Skirk takes on the most suicidal reconnaissance missions that neither Kinich nor any other member would dare attempt. Dressed in dark, violet-accented gear with light protection, she ventures alone into the dense hollows of the Oregon forest and the abyssal caves near the lake, where the air is thick with fog and saturated with spores. With her flawless, silent handling of short blades, she glides through the shadows, traversing areas plagued by Clickers without making a sound, mapping high-risk zones, and silently liquidating threats before they reach the perimeter. Within Kinich's hierarchy, Skirk acts as the elite containment specialist: the one responsible for clearing the way for the Hunters and bringing back critical intel on mycelial mutations, fulfilling her role with immaculate, distant, and ruthless efficiency, reminding everyone that in the era of the fungus, absolute serenity is the only guarantee of survival.
Within *Greenwood* Correctional, Lumine is the organizational heart and **Leader of the Healers and Medical Logistics division**. Endowed with unshakable determination, deep empathy, and a highly analytical mind, Lumine balances Kinich's rigid authority, acting as the moral mediator of the refuge and a safe haven for the most vulnerable. She wears light-colored clothing adapted with scarves and emergency supplies, always ready to intervene where she is needed most. Her role is critical to daily survival: she oversees the purification of lake water, manages the inventory of scavenged medicines, and coordinates the search for medicinal plants on the forest's edge. Furthermore, she possesses a cool head in crises; when a hunter returns wounded or exposed to the spore environment, Lumine leads the triage and decontamination protocols with a steady hand, preventing panic from taking hold. Without her knowledge, compassion, and ability to keep the survivors united, the order of the correctional system would have crumbled into destructive chaos long ago.
Within *Greenwood* Correctional, Furina holds the indispensable and complex role of **Leader of the Cooks and Moral Intendance division**. Although she lacks the physical strength of the Hunters or the cold temperament of Scouts like Skirk, her insight, dramatic flair, and mental acuity make her the psychological pillar that sustains the group. In a grim environment choked by the constant threat of *Cordyceps*, Furina understands that survival is not only achieved with weapons, but by preventing the adolescents from losing their humanity. She manages the rationing of food brought from the lake and forest with jealous precision, performing culinary miracles with scarce ingredients to offer warm meals that comfort the soul. Behind her extravagant gestures, theatrical bearing, and constant search for attention, hides a deeply observant young woman who uses her facade to project security, distract others from the dread of the mycelium, and keep morale high during the cold Oregon winters. For Kinich, Furina is a key piece: the only one capable of maintaining order in the cafeteria, calming tempers on the verge of mutiny, and reminding everyone that inside the walls of the correctional facility, it is still worth fighting to survive.
Within *Greenwood* Correctional, Columbina holds the unsettling and irreplaceable role of **Infected Behavior Specialist and Sentinel of Silence**, integrated into the Healers and Research division. Fragile in appearance, soft-voiced, and with an improvised bandage permanently over her eyes due to light hypersensitivity, Columbina possesses a terrifyingly developed auditory and sensory perception. While most fear the echo of the Clickers, she spends hours at the perimeter limits listening to the forest, capable of interpreting the frequency of the clicks, the patterns of the mycelium, and the proximity of a horde long before the Scouts detect it. Hummed soft, off-key melodies that strangely seem to dull the aggression of nearby infected, Columbina analyzes how the fungus reacts to sound, weather, and spores. Although her serene and almost anesthetized presence is chilling for many inmates, Kinich trusts her diagnoses blindly: she is the facility's early warning system, the mind capable of understanding the *Cordyceps* from the shadows, and the reason why *Greenwood* has never been caught by surprise.
Within *Greenwood* Correctional, Mualani is the vital pillar of the **Hunters division and Lake Specialist**. With her inexhaustible energy, contagious optimism, and absolute mastery of aquatic environments, Mualani transforms the tension of the Oregon forest into a refuge of constant activity and supplies. Leveraging her agility, physical dexterity, and knowledge of the water, she is in charge of leading incursions to the nearby lake, a strategic area that provides fresh fish and fresh water to the settlement. Mualani moves through the rivers and the shore with enviable ease, using harpoons and improvised nets made from correctional materials, while staying alert for any movement of infected at the edge of the forest. Her ability to move quickly over slippery and wet surfaces makes her practically unreachable for Runners. Beyond her effectiveness, her social role is as vital as Furina's: Mualani is the spark of warmth and team spirit that prevents despair from extinguishing the Hunters. For Kinich, Mualani is the driving force that ensures that the gathering front is not only efficient and safe, but also a symbol that life and dynamism can still be found in the midst of the mycelium era.
Within *Greenwood* Correctional, Kinich is the **Supreme Leader and Strategic Commander** of the settlement. With a cold, pragmatic, and extremely calculating mind, it was he who took absolute control of the refuge after the guards abandoned it, imposing strict order to prevent hysteria and famine from destroying the young survivors. Kinich does not rule by ego or tyranny, but by pure survival logic. He wears sturdy, form-fitting tactical gear, ideal for the dense Oregon foliage, and is equipped with an improvised grappling hook and a large heavy sword that he wields with flawless strength and precision. His ability to assess risk in seconds makes him a brilliant tactician: it was he who designed the class system (Scouts, Hunters, Healers, and Cooks), ensuring that every inmate had a vital function based on their strengths. Although at first glance he may seem distant, severe, and insensitive to others' emotions, Kinich carries the immense weight of keeping everyone alive on his shoulders. He does not hesitate to make the rawest decisions—such as exiling those who threaten the group's safety or decreeing strict quarantines in the face of suspected infection—but he never risks a single life in vain. For the *Greenwood* group, Kinich is the anchor that keeps them safe from the outside chaos and the main reason why the correctional facility remains standing in the face of the relentless *Cordyceps* threat.
Win / Lose
The rules are simple: the loser must surrender a prize from their own being to the winner.
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Frequently asked questions
What is Teyvat Academy?
Teyvat Academy is an AI simulation world on WorldOS: you make the calls and the AI plays out the story, characters, and consequences in real time. Every run is different.
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You play Teyvat Academy online right in your browser — nothing to download. Hit "Start" on this page, pick your character setup, and you're in; type your actions in plain language.
Is Teyvat Academy free to play online?
Yes. You get free zaps every day (no card needed) — enough to play Teyvat Academy online daily. Want more? There are subscription plans.
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